2 day course
Flash MX 2004: Developing Applications
Exploring Macromedia Flash MX 2004
- Define Rich Internet Applications
- Orientation to Macromedia Flash MX 2004
- The Process of Producing Flash Applications
Create a Presentation with Screens
- Manipulate Screens
- Manage Screen Content
Adding and Organizing Content
- Creating and Manipulating Layers
- Import Images
- Adding Flash User Interface Components
Connecting to External Data
- Dynamic Content in Flash
- Orientation to XML
- Connect to an External Data Source
- Linking Retrieved Data to a Component
- Create Dependent Components
Using ActionScript
- Manage Commands with the Actions Panel
- Trace a String
- Populate a TextArea with ActionScript
- Store Data in Variables
Manipulating Components with ActionScript
- Create an Event Handler
- Create a Form with Interactive Components
Controlling Application Flow
- Create an If Statement
- Create an If...Else Statement
Working with MovieClips
- Create a MovieClip
- Perform an Action on a MovieClip
- Check for MovieClip Collisions
- Attach a MovieClip from the Library
Using Built-In Classes
- Create a TextField Object
- Prepare an External Data Source for Use in Flash
- Read Data from a Text File
Reusing Code with Functions
- Streamline Code Using Built-In Functions
- Create User-Defined Functions
- Create Global Functions
- Reference an External ActionScript File
Building a Navigation System
- Create a Button
- Display Screens from Menu Options
- Display SWFs from Menu Options
- Build a Submenu Using Screens
Gathering and Submitting User Data
- Gather User Data with a Form
- Create a Submit Button
- Submit User Data
Publishing Flash Documents
- Publishing
Overview
As a prospective Web developer, you want to create engaging experiences for visitors to your sites. Thus far, you've probably created straightforward HTML, and you may have done some programming in languages such as JavaScript, but you haven't delved into Flash yet. In this course, you'll create rich Internet applications with Flash. The site you create will pull data from external sources, so it will respond to user choices based on the information in those files. You'll also create ActionScript programming to perform calculations and tailor the interface, and you will finish by publishing the final files in .swf format.
Course Objective
You will create rich internet applications using Flash MX 2004 to dynamically integrate with external data and respond to user actions.
Target student
The target student is the professional who wants to be an advanced developer of media technologies, on a path towards programming and Web development. Target customers are advertising agencies, marketing agencies, production houses, or departments that work in such disciplines within an organization.
Prerequisites
Experience with Windows Operating Systems and various Web browsers. Basic understanding of Object Oriented Programming, JavaScript, and Flash.
Private Training Courses
We offer private training courses which may be delivered at our training centre or at your premises on dates to suit you and your delegates. Course content can follow the standard course material as listed in the course outline, or can be tailored to your specific requirements at no extra cost.
For a single company private course we normally recommend that any class does not exceed 8 delegates in order to ensure that the learning objectives are met.
| Total price per day (ex-Vat) | |||||||
|---|---|---|---|---|---|---|---|
| Number of delegates | 1 | 2 | 3 | 4 | 5 | 6 | Extra Person |
| At our Reading Training Centre | £545 | £595 | £645 | £695 | £745 | £795 | £50 |
| On your premises | £495 | £545 | £595 | £645 | £695 | £745 | £50 |
For on-site courses only:
- Notebook computer hire is £40 per computer per day. Savings can be made for block bookings of 2 or more days, please ask for details.
- Trainer travel and accomodation is charged at cost and we can give you a fixed price quote for this prior to booking.
Course fees are payable in advance and are listed exclusive of VAT.