Publisher: Adobe

Version: CS5
Length: 2 day s
Course-ID: 084389

Course Overview

You will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS5 application.

Target student

This course is intended for designers and developers who are new to Flash.

Prerequisites

To gain the most from this class, students should be familiar with the Windows environment, be familiar with the Web and its terminologies, have a basic frame of reference for graphic and design applications, and have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language.


Getting Started with Flash CS5
  • Identify Components of the Flash CS5 Interface
  • Customize the Flash CS5 Interface
  • Introduce Rich Media Design Principles
Adding Shapes, Colors, and Lines with Drawing and Painting Tools
  • Identify Flash Drawing and Painting Components
  • Apply and Customize Colors
  • Use Drawing and Painting Tools
  • Work with Interacting Objects
Creating Symbols and Instances
  • Create Symbols
  • Create Symbol Instances
Identifying Image Types
  • Identify Copyright and Citation Requirements
  • Compare Vector and Bitmap Images
  • Optimize Bitmap Images for Flash
Manipulating Objects
  • Select Objects Using the Selection Tools
  • Transform Objects
  • Organize Objects with Layers
Working with Text
  • Add Text to a Document
  • Create Text Fields
Using Animation Basics to Create Animations
  • Create Animations with Frames and Keyframes
  • Create Tween Animations
Getting Started with ActionScript™
  • An Introduction to ActionScript
  • Coding with Basic ActionScript
  • Use Code Snippets
Optional Items
  • Adobe Flash CS5 New Features Mapping